====== [DEPRECATED, 2021] Neuroscience Minor for Ole Miss Computer Science Students====== ===== Recommended Course of Study ===== If you are an undergraduate majoring in Computer Science and interested in pursuing VR research, I have put together a list of recommendations that may help you achieve this goal. In addition to your CS major, I recommend pursuing a minor in [[http://catalog.olemiss.edu/liberal-arts/neurosci-min|Neuroscience]] since it relates directly to much of our research. The following list of courses will satisfy the requirements for the Neuroscience minor as well as needed electives for the BS in Computer Science. Be aware that not all courses are offered every semester, and their availability may change over time. The full requirements for the Bachelor of Science in Computer Science (BSCS) degree can be found [[https://csci.cs.olemiss.edu/bscs/|here]]. ===== Computer Science Electives (15 hours) ===== * CSCI 343 - Data Science * CSCI 447 - Immersive Media (Virtual Reality) * CSCI 391 - Computer Graphics * CSCI 443 or 444 - Advanced Data Science or Information Visualization * Any other CSCI 300+ elective ===== Neuroscience Minor Electives (18 hours) ===== * PSY 319 - Brain & Behavior * BISC 327 - Introductory Neuroscience * PSY 326 - Sensation & Perception * Neu 491 - Directed Research (in Hi5 Lab) * Any other Neuroscience **//500//**+ elective * Any other Neuroscience **//300//**+ elective ===== Social Science Electives (6 hours) ===== * Psy 201 - General Psychology (required) * Psy 202 - Statistics for Behavioral Sciences * Psy 320 - Cognitive Psychology ===== Optional ===== * Bisc 533 - Advanced Neuroscience (counts as a Science elective) * Phil 101 - Introduction to Philosophy (counts as a Humanities elective) * Phil 103 - Logic: Critical Thinking (counts as a Humanities elective)